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Tutorial 1:
Overview Ok, start up SE2K and click The Infantry Button on the main toolbar. The button is shown in pic 1.1.
The infantry window will then appear. From the list on the left, select "Light Infantry" (you will need to expand the "Normal Units" group (if the list is shown in groups). If you don't know how to do this, click on the [+] next to the "Normal Infantry" text) On the right hand side, the current settings for the Light Infantry are shown. You can tell which unit is active through the text behind the toolbar (although this can be turned off), and on the caption of the window. The section to the right, should look as below.....
The armour setting is a drop down list of "None, Light, Wood, Heavy and Concrete". These go in order of strength, so Concrete is the strongest.
Click on the drop down arrow of the amour combobox and select "Concrete" From The List. Ok, you have now made this unit stronger
against certain weapons. However, to complete the strengthing it's best to
increase the unit's strength as well. Click in the speed box. To the right of this box, there are two buttons, one pointing up and one pointing down. These will increase or decrease the setting in the box. Click on the up arrow to increase the speed until it says "10". (You can also type the value in if you wish).
Click the save button ( The infantry window will now close. From the main menu, apply the changes by clicking the apply changes button (shown below)
Once the settings have been compiled and applied, run Tiberium Sun. If you start a game (skirmish or campaign) you should see the difference straight away (by the way the Light Infantry now zip around the map).
That's it! Congratulations, you just made your first change to Tiberian Sun. See how easy that was? You can download the changes made in S2K file format below, you can then load this into SunEdit 2K.
Links:
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